Designing a full-sized game for a five-inch screen isn’t about shrinking...
https://oliviasinsightfulthoughts.novacrestiq.com/posts/how-to-design-a-spin-button-for-one-handed-play
Designing a full-sized game for a five-inch screen isn’t about shrinking everything down. It’s about setting priorities and making the experience feel natural. Touch-first controls mean buttons need to be comfy to tap