Randomness in games can be a tricky tool. When used well, it keeps each...
https://blogfreely.net/sordusgvrj/how-do-designers-keep-procedural-levels-from-being-broken
Randomness in games can be a tricky tool. When used well, it keeps each playthrough fresh and exciting, boosting replayability. But if it feels unfair, it can take away player control and fun